railway empire 2 multiple trains on line. #1. railway empire 2 multiple trains on line

 
 #1railway empire 2 multiple trains on line North America/Europe is entirely covered by Railway Empire 2

One train, one line. Two trains will not enter rural station, where a train is waiting for goods. Since track management etc. 2. So the game tips state that "Train stations within cities are in principle connected to each other and can exchange goods if they have warehouses where the same goods are set. 1. Demand will drop and trains will run empty. The game supports doing passenger trains that go from A to B to C whereby passengers can get on A to go to C. Express goods demanding A>D also have to wait on the train longer and travel farther than if their route had been more direct. Which also allows easier setups to use mail, diner, and refrigerated cars. Basic Game Mechanics and Undocumented Features. 14 different scenarios. Let's say I want trains to go from city A to city B and back from B to A and I want 4 trains to service that LINE. Well, since USA and Continental Europe would be in Railway Empire 2, hopefully Railway Empire 2 DLCs for places like the UK and Japan come tooWhen building multi-track connections, remember to assign a specific track for each line (1). The game engine 'equalizes' train distances to put space between trains, so putting one line with multiple trains on one inlet and another line on another inlet should space out traffic. Warehousing and Cargo observations. There is plenty of passengers to pickup in either city (other trains work just fine. ) Ive tried setting up two one way rails, so the train can go back one way while the second goes parallel and that didnt help, any clue how? You need to install a grid iron at every destination along the way. theo20185 May 26 @ 5:56pm. You can doze them individually by hovering the mouse over them. And, unless you are trying to run an 'overdose' of trains on one line, the. The issue is as follows: Trains wait at their respective side track until the train ahead. Down the line when you get into clothes, furniture, etc. Unfortunately, some scenarios are hard to crack and I keep ending up as CEO with time factor like ~19. The game’s tutorial doesn’t quite explain a lot of things that will make this game 100% easier for those that haven’t spent a hundred hours on it. Connecting another track to one of the ends is enough. Alternatively, you can set up individual lines to each platform. If demand is higher, use more. Synopsis: “Today we are delivering Railway Empire 2’s first big update for Steam, Xbox Game Pass for console and PC Game Pass for PC, Epic Games Store, PlayStation 4|5, Xbox Series X|S and Xbox One consoles (supported through Smart Delivery): Aboard the freight train there are over 100 fixes, including changes to the train logic and track. Dual tracks you will have to keep making. Then it started to not load the trains . Any train can have express status (the lightning bolt) which also includes freight trains it just needs to be really fast between the current stops. Also every additional Track in the Station that you have connected to your rail network will cost you another $50k (the first time) when building the tracks. #10. In this quick guide, we cover the rule of 50 which is a useful calculation for determining how many trains to run on a freight line and the rule of 15 which. This generally makes passing at stations difficult. ) The signals are set up so the directional flow pass each other (as each track only goes in the direction of the train on it. The corn will load as much corn as it can carry at A, then head to B and unload everything it can. Then assign different Train routes to use different double tracks by setting which pair of Tracks they use in a Station, with will set that choice to all Stations connected to that double track. Note that single track setups can cause more bugs than the typical double-track ones, at least in my experience. Philadelphia 76ers Premier League UFC. Say you had a train running between City 1 and City 2. Line 7: 30. I use a spiderweb of train tracks and small, one-wagon trains. The rail line should. If there are express and freight trains on the same route, you will quickly see that this is not entirely effective. 2. Railway Empire trains don’t dynamically choose train platforms unless you choose a station with switching control. Railway Empire 2. Open up a 2nd Station in a large busy City and use it for dedicated Mail and Passenger, i. Make a switch set up from R to L and the L to R. Unfortunately, some scenarios are hard to crack and I keep ending up as CEO with time factor like ~19. You don't have to build both tracks, just don't set direction, and add a small site track just to fit one train so they could pass each other. With The Engineer, trains are low cost, and a minimalist track spur line to a rural industry can be cheap, too. I just click the first train, select him to go to lane #1, and each train in line gets 2,3,4, and if I have 5,6,7,8 trains in line. It is not critical to serve every good demanded, but more goods available does improve City growth. Co-op with up to 4 players * * This does not include the Switch version of Railway Empire 2. Finish setting up your train and you’re done. 8. 6 cars per week an you are supplying more than that, city storage will fill up. That way, for each line there is no choice of platform, each line only comes into one. this way I can level it up and set multiple trains to saturate demand. Why? Main lines end up more like motorways - and gridlocked ones at that. The second train will have a priority for Milk but can still pickup Grain. Just go from 4 splitting them into 2 (joining 2 and 2) and then into 1. Unfortunately, some scenarios are hard to crack and I keep ending up as CEO with time factor like ~19. if you make 2 tracks between 2 stations. The only thing missing will be cloth but you can easily grow it to 10k without cloth. Farm not delivering. It's been a while since I played RE (so I don't remember if the system was the same) - but my perception was that if I had a warehouse, I could send trains from the farm or mine. Something with rural stations, similar to number 5. Add a second supply tower as it can serve up to 4 trains simultaneously and you'll end up with 200,000 in a compact 52 km long station. Got the game on game pass and am going through the tutorial. This game is as bad as the last one, probably worse! Restarted the first mission. You can modify lines. As all your trains will take the shortest one (the one in the center of the curve (while leaving the other(s) empty). place the waypoint (or click on a station); 3. Trains use the shortest route. Train 1: WH-A-WH-B (important to make sure max car setting is at 0 when leaving the cities) Train 2 WH- C. A sprawling landscape: Huge and detailed game world covering the. The train will wait until demand picks up. Have a play around with this in sandbox mode. ) the issue being that i can't force the trains to use the multiple tracks so i have faster loading and deloading. Or if busier/longer routes: Train 1: WH-A. , just to have two trains. It will build up with successful trips, and if it gets into the gold zone at the top, you get Express Status. Add enough capacity to the train lines to get your lumber to Paris . But now time is an issue since the clock keeps. With multiple tracks running parallel, more trains can operate simultaneously. So I decided to play these hard to crack scenarios in Trainiac. For example, in Chapter 2 1830 East Coast, I have had more than 12 trains total running at the same time on a double track used for express trains between Baltimore and New York City. If you don’t do this, the train will try to load stuff from city a that’s intended to be delivered at city b without picking up stuff at the rural station. New York New York 2 Warehouse Warehouse 2 Albany Warehouse 3 I prefer this type of naming (remember to rename stations before adding trains as the game only corrects train names for the 1st train built between 2 cities. Jul 22, 2018 @ 10:50am. Mudfog Jun 23 @ 8:08pm. Multiple trains could stop at once instead of all waiting for 1 train to finish filling. To fix your current setup you need a slip placed just outside each station. Something more about stations itself, have building slots in the stations to add things that gives bonuses, ie add a cafe so passagers wait a train for longer. It only looks for the shortest route. It will then load up anything B has and move on to C, where it will again unload everything. So, i got this game on the sale now, and played a few hours, and with lengty experience in OpenTTD and Train/Transport Fever, im wondering: Is it possible to setup a line,and then assign trains to it? im trying to crate a network where most trains do multiple stops, but its abit tideus to haveing to update each vehicle when i expand the networkIs it possible to direct Trains to utilize open paths on parallel track when blocked by a train in front? For example; let's say I have a resupply station and two parallel tracks running in opposite directions through it. Railway Empire 2: Adding Trains or Locomotives. Railway Empire 2 is an immersive game where players are invited to build and expand their own railway empire, a task that requires careful strategy, planning, and management. only a few other trains. Passenger demand will increase with the population of the source and destination Cities. r/RailwayEmpire. "Aside from the train logic and track construction, we’ve made several changes to the UI, sound, task lists, multiplayer, bugfixes, gameplay, achievements, and many other issues. The warehouse to city have their own trains = 3 routes/trains one to each city. #5. Recently my goal is it to finish every mission and scenario as president. Is there a way to get trains to spread out and use the whole width of a corridor? Or is there. You then put an extra stop on the fright side. . In theory I should be able to split the track to run parallel under the resupply and then rejoin. I am currently playing the first campaign mission and have the goal to reach "express status" with a train between Philadelphia and Boston. It's limited to the most important things you'll have to know). coenvijge Jul 6 @ 6:35pm. Just ship your trains direct without using the Warehouses. But now time is an issue since the clock keeps. The likelihood is that if you do have a queue of trains then another blockage will probably occur before the problem is fixed. Trains do not block other trains leaving the station if the water tower is far enough away. Get that from the city to the north by the statue on the coast. Would the passengers (like in real life) switch lines and do the trip on 2 different train lines or would it have to be 1 single line that could pass through the 3 cities? For me 'waiting for deployment' and 'waiting for distance' is working as in real life. That is quite a challenge with signaling etc. Showing 1 - 2 of 2 comments. Build a warehouse in the city due west for key goods around there and have trains run to Paris from there. 2) a turntable, so the engine can be rotated, and then run around with the front facing forwards. An exception of note is early (low demand) freight from rural suppliers between two Cities. In theory I should be able to split the track to run parallel under the resupply and then rejoin. So I decided to play these hard to crack scenarios in Trainiac. And had just resupplied too. Railway Empire 2 > Discussions > Topic Details. The 4 outer tracks of the main station are used only for the signal box, so that more trains can be handled at the same time. The game engine 'equalizes' train distances to put space between trains, so putting one line with multiple trains on one inlet and another line on another inlet should space out traffic. 2-4 tracks. Recent Reviews:I don't get why this Game has no function to Upgrade all Trains (or all of a certain Type) at once. Go into the Engine Shed, and you can scroll through the engines there, and in the upper right corner, there is a train icon that says replace engines. #11. So, i got this game on the sale now, and played a few hours, and with lengty experience in OpenTTD and Train/Transport Fever, im wondering: Is it possible to setup a line,and then assign trains to it? im trying to crate a network where most trains do multiple stops, but its abit tideus to haveing to update each vehicle when i expand the networkRailway Empire 2 will likewise open up in terms of new train types and technology. Technical_Action4767 • 5 mo. Railway Empire. So the game for some reason failed to recognize the train line as a valid route for delivering goods but would still run empty trains on it. Observations: Actual train servicing is performed at the same speed at both the maintenance shed and maintenance station but there is some nuance. Railway Empire. The status progress can be monitored on the train management screen at the little yellow dial to the left of the train picture. And trains using stations with Station Gridirons before them often break their routes or use non-optimal load balancing, especially after editing tracks and station gridirons from 2 track design to 4 track design. THEN click the track used from 1 to 2 and click the track from 2 to 1. If there are express and freight trains on the same route, you will quickly see that this is not entirely effective. Current set up, i just built a station with an eight track grid iron. I am playing the first campaign and set up my train lines like the tutorial taught me - one line from city A to B, one from B to C, one from C to D and so on. Make crossed rails after and before those zone so trains will keep the flow just like when they enter station with a gate switch. Express lines: I connect 3 cities via a double track for express which goes spearately into mail and passanger stations at every city, so I buy separate trains for them too. When doing a train ride along, the signals do look too close together. Open up the line management tab. Which if a train is not moving it aint making money. For the most part, Railway Empire 2 is very much a direct sequel to the original in that it streamlines some aspects while complicating others in order to create a newish-feeling experience. Railway Empire 2 Reviews - Steam Users say 55% , Press says 85%. Railway Stations with multiple tracks. 7. Doc Savage Jan 30, 2018 @ 1:02am. #10. I just select train 5 to go to lane 1, train 6 to go to lane 2. It doesn't make any sense that I need two identical lines, with identical settings for rail selection, priority, etc. A Screenshot of Railway Empire. A place to discuss all things about the game series Railway Empire, including the original Railway Empire and Railway Empire 2. Bridges and tunnels can only have two tracks running side by side. If demand is very low, 1 train might serve 2 Cities for a while, or 1 train might serve 2 low demand goods to 1 City. Expanding to new Cities is usually a good plan. But you can't just stop at B. Only use the smallest station at first, upgrade it if it is necessary. e. Distance and slope of rails. The game will number trains on a specific route but only if the station doesn't have a conflicting number. It will be better to use the signal stations only if you need them. Aionion May 25 @ 11:46am. If one train stops, it backs up the train behind it. I'll have just one train at the station, about to head, say, north; meanwhile I have a train coming from the south and it'll stop at the one-way. But now time is an issue since the clock keeps. is pretty bad. 4%. Abstract-Player May 17, 2020 @ 4:01am. #1. even though there is an idle track right next to it. 2%. 2. Television. You will sometimes have two trains deadlocked, waiting on each other, for no obvious reason. Dray Prescot May 29 @ 5:13pm. The walkthrough for Railway Empire also includes information on how to build tracks and run your industry. This simplified Track network may use single Tracks without. The 3 City setup described can be achieved only if B has a Warehouse. Lat the tracks properly. ). The user can opt to make a section of track directional and signals will automatically appear. When a line goes very busy, i double the track from 2 to 4 and if necessary build a 2nd station. I had the same problem and it turned out, that the. Firstly, it increases the capacity of the railway system. I'm a big fan of the management/economic aspect of railroad tycoon 3 - specifically needing to manage the stock market and the company, buying industry and ensuring they're supplied etc, plus 3D graphics is usually a must. Hert the Fisherman Jun 23 @ 2:52pm. Please use the existing code and add a functionality to the "Insert rail line" button which could work as follows:Like I have said before, I watch many videos of guys playing this game. now you can edit the individual stops at each Station for that train. To issue a bond, click on the “Company” tab at the top of your screen and scroll to find the “Banking” menu. It feels like 90% of the slowdowns during mid-game or end-game are related to a train "Random Breakdown" snarling things up. Thanks to this, the trains will have a separate path only for themselves (2). #9. This guide is intended to give a full walkthrough of the objective basis of the game and give a breakdown of basic game mechanics. The one freight train is for between the cities for what the cities produce [cloth/meat and beer (as I changed Boston from meat to beer) and it is sandbox mode. At first this worked perfectly fine - the "branch lines" further at the ends only have 1-2 trains and only 1-2. Train 2: WH-B. Trying to make a train pickup 4 Grain and 4 Milk at the same Warehouse is hard to make work right all of the time, sooner or later it will mess up. Deleting both station and the rail line fixed the issue. That's what I have been doing, but the way the AI does it is much more neat. I connected two cities by a single track which is used in both directions by several trains. Hit it and select the track you want the train to use. You need the platforms to fulfill city demands as the city grows. As soon as track length gets too long, then you need to think about drawing lines with a ruler. Train had 56% for Maintenance Requirements, had Reliability of 115%, etc. Warehouses in a lot of the cities in that region are key so trains don't run long distances. And sometimes pax, mail or cargo has. Rather, the time saved is meaningless compared to cutting across the opposite direction track for a few rail tiles. Freight trains are slower, but their speed doesn’t significantly impact the revenue earned from the. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. A LOT of this game is abstracted. For double-tracks, you’ll want to be using one-way signals. 0. This is why cargo trains are usually slower railway engines with a lot more power. By: Didz. The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John. ago. If one train stops, it backs up the train behind it. Railway Empire 2 > Discussions > Topic Details. One with a supply of beer and one that needs the beer. To issue a bond, click on the “Company” tab at the top of your screen and scroll to find the “Banking” menu. Unfortunately, some scenarios are hard to crack and I keep ending up as CEO with time factor like ~19. If you have problems with the space for a second station in a city sometimes you can use the terminal. Railway Empire 2. Gridirons automate a lot of fiddling with diamonds at stations, If you have 4 trains on 1 line, they will try and keep themselves spaced out so there are not big clusters/absences of express trains at any time etc. e. For 200,000 you'll get 80,000 maintenance, 30,000 supply tower and about 60,000 in tracks and earthworks. The first step in building parallel tracks is to identify the main track line where you want to create a parallel track. What I discovered is that since there was different demand in each city one train would always stay at the station longer before being completly filled. When you create a new train, click station 1, then station two. Thineboot May 10, 2021 @ 9:31am. Hubs and central warehousing can be sensible IRL, but in the game are rarely the best choice. I guess in RE 1 there was a problem that some rail lines could queue a lot of trains, but here Devs overdo it other way around. Ive tried setting up two one way rails, so the train can go back one way while the second goes parallel and that didnt help, any clue how? You need to install a grid iron at every. etc etc. Exit on one side, enter on the opposite end of the platform, then set up one way signals (Hold shift to block opposite way) roughly ever train length. Regularly check the demand for goods. if the Route takes a nominal 20 days to complete, the 2nd train will leave the starting station when it is about 10 days behind the 1st train. Alternatively, you can set waypoints on routes. )Rails/Tracks are the lines in which you can allow trains to travel on between train stations. #8. As long as you had no switches, this would force trains to follow the loop. I cannot find the menu to specify what they should pick up and what they should drop off. The wider the Gridiron the LONGER it will be, and the more often you will see one train blocking the path of other trains entering and leaving the Station via that Gridiron. The builder sim Railway Empire 2 challenges you to become the trainline-owning tycoon you were always meant to be. But now time is an issue since the clock keeps. The key to victory isn’t just about mastering the game’s complex mechanics, but also skillfully leveraging those to your advantage. I am not asking how, but every single reason why. This didn't work: all my trains are using the same lane, even though they're all sufficiently connected. that's what i wanted. Since R&D is similar it still will be a hard limit. One a passenger line, the other freight. Issue bonds if necessary. A Warehouse near the City allows a stockpile of up to 99 carloads to be delivered to the Warehouse to serve as a buffer for high demand Cities. But I haven’t thought about the problem too much or paytested with how this works and when trains. ago. Recently my goal is it to finish every mission and scenario as president. One station is mail express only and has the post office and dispatch station. For the unfamiliar, Railway Empire has you build tracks between cities and resources such as farms in order to optimize efficiency when it comes to. Make the bypass track fit in a straight line with the feeding track outside of the city so they will be the shortest line and the trains will automatically skip the city, leaving it open to deal with trains that actually intend to visit there! #10. Do not build too many maintenence or supply stations. By using two stations, you have two 6-slot warehouses in each city and thus can move 12 goods. you have to run multiple trains and/or direct routes. ±/- Want to keep the gameplay in principle (00:57) + Delete multiple savegames at once (01:16)I setup a corn station with 3 platforms which I was going to send to 3 different cities with 3 seperate trains all using the same double track. With multiple tracks running parallel, more trains can operate simultaneously. For example, if you’re transporting sugar, you might set a minimum freight load of 8 units. Click once, I think to prioritize deliveries there, click twice to deny deliveries there. If there are 2 or more, then you'd need to the. . I cannot find the menu to specify what they should pick up and what they should drop off. Plus the 4 wide Gridiron is twice as long (takes more space) as a 2 wide Gridiron. My primary current map's primary freight corridor gets a lot of traffic, so i gave the connection 2x2 lanes, hoping that the water refill wouldn't slow down other trains. Rails allow for the flow of goods, but in Realistic Mode can only have one train on the in use rail at a time. Every time it tells me to make a new line I do but the train gets stuck on waiting for deployment. 3. Railway Empire > Feature-Request Forum > Topic Details. instead they should both simply drive into the station at the same time. Signals, if you hold ctrl and left click a line it will auto fill with signals spaced approx one train length (with 8 carriages) apart. ie: Rural Station, Passengers and Mail, etc. To use one-way signals, hold down the shift key. Basically 3 problems there. Choose the initial city from where you want the locomotive to start, and then select the destination city. Also yes, but only 1 train can enter the line at a time D: you need to set which direction if you want unidirectional travel sectioned/blocked for multiple trains Only sort of. C. "Railway Empire 2: Adding Trains or Locomotives. You can also get Passengers to take transfers from/to other Cities if the distance out of the way is not too much, so set up only one passenger line (but multiple trains) between the two target Cities and push traffic from beyond those two Cities. The state of play seems to be railway empire vs railroad. To do so, platform 2 would need to be connected/gridironed to the track leaving platform 1. For the most part, Railway Empire 2 is very much a direct sequel to the original in that it streamlines some aspects while complicating others in order to create a newish-feeling experience. Each block can be occupied by a single train. When building bridges, you have to make a small deviation (3). dc9396. RAILWAY EMPIRE 2:Don the coat of a clever entrepreneur, take over a small railway company in the early 1800s and turn your steam engines into the workhorses. Finish the tutorial. Both ends have 2x2 gridiron and direction set. Other games of this kind manage it. PeteWTF 3 yr. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. You are PUNISHED severely early on. For the 2 Track version of the Warehouse/Station it is only an extra $20,000 compared to $100,000, so I will probably just go ahead and pay for the Signal Control version at the start, it will reduce problems in the future when it comes time to upgrade to 4 Tracks. Thank you guys. But now time is an issue since the clock keeps. #4. connections between cities: the main station has two directions. If 'feels' very real to me. repeating the process. One with a supply of beer and one that needs the beer. This guide is intended to give a full walkthrough of the objective basis of the game and give a breakdown of basic game mechanics. The first pictured setup allows trains from the right to go to Platform 2 only, and trains from the left to go to Platform 3 only. It is soothing and relaxing at the same time, while perfectly attuned to the times that the game is set in. Click once, I think to prioritize deliveries there, click twice to deny deliveries there. Please find the full Changelog below. #9. I set most of my rural trains to run full so I see this 'waiting for goods' message all the time. By using normal signals, you can divide a long line in X sections, therefore allowing you to send X trains through it. 1. Originating station: Always unnumbered. RE2. If a Station there can serve a couple of Cities, I think the payback for adding the service is quite fast: 2 trains, a Small Station, a little track paid back at $16,000/trip might be 2 trips to each of 2 Cities for example - fast!This game guide for Railway Empire is a complete set of tips that will teach you everything about railway management. Expanding to new Cities is usually a good plan. Showing 1 - 8 of 8 comments. It starts around 500k but gets cheaper the closer it gets to 10,000 pop. I have no other trains on the line and am not sure what is happening. Community Hub. The maintenance station in RE was underrated. Originally released in early 2018, the game centers on building, managing, and expanding your own railway empire. The game will fully load and unload a train with beer and continue in an endless loop of uselessness. 3. However trains can lose express status easily from becoming outdated by newer engines or a rail line being over used and backed up. "Nashville to Rochester 1" (2, 3, 4) all on the same track is effectively one line. Sometimes you barely need an added train for each, and trains aren't free. The tutorial includes things like how to properly set up tracks and signals so your trains will run efficiently as well as things on the business side, like being able to look at what is essentially a complex spreadsheet and figuring out what goods are in demand within any given city and. Keep thing simple and separate so that random breakdowns only affect things locally, i. This didn't work: all my trains are using the same lane, even though they're all sufficiently connected. Grouping Trains on a Line and being able to change a Train shedule for all. It seems likely that both trains are set to use platform #1 at Baltimore. Take a look at the route that the train takes. If you really want to get rid of it, it seems that you have no choice but to make each track independent and create two stations on line 2. Thus in Belgium, China (apart from metro systems), France (apart from the classic lines of the former German Alsace and Lorraine), Sweden (apart from Malmö and further south), Switzerland, Italy and Portugal for example, the railways use. Do not build too many maintenence or supply stations. note where you want to have the waypoint (what is the previous station/waypoint and what is the next station/waypoint); 2. double tracks that then feed into/out of the City Station. Also, check utilization of cargo trains to Boston. So a 2 stop route would need 3 stations and 2 way points, station a, waypoint 1, station b, waypoint 2 and then back to station a, I'm sure theres a better way but the. If one train stops, it backs up the train behind it. 3. It only looks for the shortest route. Railway Stations with multiple tracks. 1Lt. It's a bit silly they don't have reset buttons on the trains for these situations. A single breakdown on a line means all other trains get backed up. According to my tests, the train spacing is 4 days. It doesn't make any sense that I need two identical lines, with identical settings for rail selection, priority, etc. Since track management etc. #1. Flivver_King. But now time is an issue since the clock keeps. Railway Empire 2 has an extensive tutorial which is almost a necessity for a complicated title like this. e. Gnome_Tipper May 26 @ 1:45pm. Also the game should fit different player switch different play style. Killroy [42ndPA] May 20, 2021 @ 11:59am. Edit the route at A and B to leave those stations with a maximum of zero cars. have warehouses only where they intersect (maybe not at all, kind of don't work that well right now). Go to the route list for the train and click on the station you don't want to accept the goods. Multiple trains could stop at once instead of all waiting for 1 train to finish filling. One train, one line. The game will fully load and unload a train with beer and continue in an endless loop of uselessness. I've connected 2 warehouses. Multistops work, in theory, but because the demand is so much more than a single train can deliver you need many more trains to actually see it happen. Its best to avoid anything *but* the signal controlled stations. It seems to me, that the bigger stations with multiple tracks just make problems worse. In general multiple trains per rail line feels buggy, there is huge delay before second train is spawned. I see you can pick from 0 to x trains when setting up a new line between destinations. Good luckTrain networking is one of the most aesthetically-pleasing parts of Factorio. Set priorities for goods. I have noticed that on multiple trains on a line it separates the trains for a more even flow of goods, means more cargo/mail/passengers = more profits. Its best to avoid anything *but* the signal controlled stations. 2) Blocking factories from building in the space you will need for a. Just connect a piece of track over there and the job is done.